#ifndef GRILLES_H_
#define GRILLES_H_

unsigned char grid_easy1[81] ={0,0,0,0,0,0,0,7,3,5,6,0,0,8,0,0,0,0,0,4,2,3,5,0,6,1,0,0,0,0,0,0,0,3,2,0,0,5,8,7,9,3,4,6,0,0,7,4,0,0,0,0,0,0,0,2,7,0,3,6,1,8,0,0,0,0,0,2,0,0,9,4,8,1,0,0,0,0,0,0,0};

unsigned char grid_easy2[81] ={0,0,0,0,0,4,7,8,2,0,0,2,0,0,0,5,9,0,5,4,0,0,9,0,6,0,0,0,0,3,2,0,1,4,0,0,2,0,0,9,7,8,0,0,5,0,0,5,4,0,6,8,0,0,0,0,1,0,4,0,0,6,8,0,2,9,0,0,0,3,0,0,6,3,8,1,0,0,0,0,0};

unsigned char grid_easy3[81] ={4,8,0,0,7,9,0,0,0,2,0,1,0,0,5,0,0,7,0,0,6,0,0,4,3,0,0,1,6,0,0,0,0,5,0,2,0,2,4,0,0,0,7,3,0,5,0,7,0,0,0,0,1,6,0,0,5,8,0,0,1,0,0,8,0,0,7,0,0,2,0,4,0,0,0,6,4,0,0,5,9};

unsigned char grid_med1[81] ={9,7,5,8,3,1,0,0,0,0,0,8,0,0,0,0,0,3,0,0,0,9,0,0,7,0,0,0,0,0,0,0,9,0,1,4,5,3,4,0,0,0,9,2,7,7,9,0,2,0,0,0,0,0,0,0,7,0,0,4,0,0,0,2,0,0,0,0,0,8,0,0,0,0,0,6,8,2,1,7,5};

unsigned char grid_med2[81] ={0,7,5,0,0,3,0,4,1,2,0,0,0,7,0,5,8,0,0,0,9,0,0,8,0,0,6,0,1,8,0,0,0,0,0,0,9,0,0,0,0,0,0,0,3,0,0,0,0,0,0,6,7,0,7,0,0,8,0,0,3,0,0,0,3,2,0,1,0,0,0,7,5,8,0,7,0,0,9,6,0};

unsigned char grid_med3[81] ={0,0,0,8,6,2,0,3,0,5,0,0,0,0,3,0,2,0,0,0,0,0,0,0,0,1,7,0,0,0,0,8,9,0,6,0,7,2,5,0,0,0,8,9,1,0,9,0,2,5,0,0,0,0,4,5,0,0,0,0,0,0,0,0,1,0,6,0,0,0,0,3,0,6,0,4,1,8,0,0,0};

unsigned char grid_hard1[81] ={6,1,0,0,0,2,0,0,5,0,0,0,0,0,1,0,0,9,0,0,4,0,8,5,6,0,0,7,0,1,0,9,0,0,0,0,0,0,3,0,0,0,5,0,0,0,0,0,0,1,0,9,0,3,0,0,7,6,3,0,8,0,0,9,0,0,1,0,0,0,0,0,2,0,0,8,0,0,0,4,7};

unsigned char grid_hard2[81] ={0,0,0,8,4,9,7,6,0,0,3,0,0,0,0,2,1,0,0,0,0,0,0,0,0,0,8,0,0,0,4,0,0,0,2,7,0,0,0,9,6,1,0,0,0,4,6,0,0,0,3,0,0,0,2,0,0,0,0,0,0,0,0,0,4,9,0,0,0,0,3,0,0,8,7,5,2,4,0,0,0};

unsigned char grid_hard3[81] ={0,0,0,0,8,2,0,0,6,0,0,9,0,6,0,0,0,0,0,2,7,4,0,0,0,0,0,0,7,3,0,0,6,0,0,5,0,6,1,0,0,0,9,4,0,9,0,0,8,0,0,1,6,0,0,0,0,0,0,3,4,5,0,0,0,0,0,4,0,8,0,0,2,0,0,1,5,0,0,0,0};

unsigned char grid_evil1[81] ={0,0,6,0,5,0,0,3,0,2,0,0,1,0,0,0,0,0,0,1,0,0,3,2,0,0,5,4,0,1,0,0,0,0,0,0,0,0,9,7,0,8,3,0,0,0,0,0,0,0,0,6,0,1,8,0,0,9,2,0,0,5,0,0,0,0,0,0,3,0,0,8,0,7,0,0,8,0,2,0,0};

unsigned char grid_evil2[81] ={0,0,0,8,0,0,0,0,0,1,0,8,4,0,0,0,0,0,0,0,5,0,7,9,0,0,2,0,0,9,0,0,0,0,0,1,3,1,0,0,4,0,0,8,5,7,0,0,0,0,0,9,0,0,8,0,0,6,9,0,2,0,0,0,0,0,0,0,2,1,0,4,0,0,0,0,0,5,0,0,0};

unsigned char grid_evil3[81] ={0,0,1,3,8,0,0,0,0,0,0,0,0,5,0,4,0,7,0,0,3,0,2,0,0,1,0,0,0,0,7,0,0,0,0,1,0,5,6,0,0,0,7,9,0,8,0,0,0,0,2,0,0,0,0,2,0,0,4,0,5,0,0,4,0,9,0,7,0,0,0,0,0,0,0,0,6,9,1,0,0};

#endif

